Jump to content

Hak5 Missile Command


webjockey
 Share

Recommended Posts

Wow, what games system is that from? its really accurate

Sega 8-bit Master System.

Link to comment
Share on other sites

I' ve got some ideas for that missile launcher interface... including the ability to quickly and instantly import skins, using directories =3

I' d need some info on the infrastructure of the thing and surrounding website. So I can write the thing properly.

Useful information would be:

- what interface this runs, does it need Java? Or can it use AJAX, PHP or something of the likes?

- how will you import these interfaces? Zip-files, bulk upload, anything else?

Maybe more, in which case you can notify me... :3

Link to comment
Share on other sites

It would be useful if the missile command actually displays how many people are in front of the user, so he can estimate when he can command & conquer :)

qfe - Like a queue to see how many visitors turns before yours, so you know what is going on. Doesn't have to be names or anything like that, just a list like guest# and yours is highlighted a different color than the rest so you know which one is you or just two colums, numbe of users, and then your number in the queue. Once you make a few moves, you go to the end of the queue and your number changes again. Something sort of like "take a number" at the deli and "now serving # so and so" is listed when its your turn.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...