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Payload Chain

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I've been looking around for the answer to this simple question, but I have been unable to find the answer to if figured I would ask. Is there a way to create a chain of payloads, for example: once payload one is finished start payload two, etc.

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The Ducky executes what's in the inject.bin file so that limits your playground. In the end, it depends on what you want to achieve. Either do the different payload stages within the same payload (inject.bin) or use the target to execute things in sequence.

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