Jump to content

Payload Chain


Recommended Posts

I've been looking around for the answer to this simple question, but I have been unable to find the answer to if figured I would ask. Is there a way to create a chain of payloads, for example: once payload one is finished start payload two, etc.

Link to comment
Share on other sites

The Ducky executes what's in the inject.bin file so that limits your playground. In the end, it depends on what you want to achieve. Either do the different payload stages within the same payload (inject.bin) or use the target to execute things in sequence.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...