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Airforcex6

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Posts posted by Airforcex6

  1. Thank you anyway, I have found the code that works well!

    Here it is:

    CODE

    #include <WinSDKVer.h>

    #define _WIN32_WINNT _WIN32_WINNT_VISTA

    #include <SDKDDKVer.h>

    #define WIN32_LEAN_AND_MEAN

    // Windows Header Files:

    #include <windows.h>

    #include <tchar.h>

    #include <mmdeviceapi.h>

    #include <endpointvolume.h>

    int APIENTRY _tWinMain(HINSTANCE hInstance,

    HINSTANCE hPrevInstance,

    LPTSTR lpCmdLine,

    int nCmdShow)

    {

    //double newVolume = _ttof(lpCmdLine);

    double newVolume = 0.1; // Put the value between 0.0 and 1.0

    CoInitialize(NULL);

    IMMDeviceEnumerator* deviceEnumerator = NULL;

    if(CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IMMDeviceEnumerator), (LPVOID *)&deviceEnumerator) == S_OK) {

    IMMDevice* defaultDevice = NULL;

    if(deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &defaultDevice) == S_OK) {

    IAudioEndpointVolume* endpointVolume = NULL;

    if(defaultDevice->Activate(__uuidof(IAudioEndpointVolume), CLSCTX_INPROC_SERVER, NULL, (LPVOID *)&endpointVolume) == S_OK) {

    endpointVolume->SetMasterVolumeLevelScalar((float)newVolume, NULL);

    endpointVolume->Release();

    }

    defaultDevice->Release();

    }

    deviceEnumerator->Release();

    }

    CoUninitialize();

    return 0;

    }

  2. Hi!

    I have a simple problem which I couldn't solve. It is about changing master sound level in Windows Vista / Windows 7 using the application compiled with Visual Studio 2010. There is the code given below which I have used in order to adjust master volume level, but nothing have happened. Can anyone point out to me the mistake inside the source code?

    Thank you in advance!

    CODE

    #include <mmdeviceapi.h>

    #include <endpointvolume.h>

    #include <windows.h>

    #include <tchar.h>

    #pragma comment(lib, "winmm.lib");

    int _tmain(int argc, _TCHAR* argv[])

    {

    double nVolume = 0.1; // Mute is 0 and full blast is 1.0

    bool ChangeVolume((double) nVolume);

    }

    bool ChangeVolume(double nVolume,bool bScalar)

    {

    bScalar = true;

    HRESULT hr=NULL;

    bool decibels = false;

    bool scalar = false;

    double newVolume=nVolume;

    CoInitialize(NULL);

    IMMDeviceEnumerator *deviceEnumerator = NULL;

    hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER,

    __uuidof(IMMDeviceEnumerator), (LPVOID *)&deviceEnumerator);

    IMMDevice *defaultDevice = NULL;

    hr = deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &defaultDevice);

    deviceEnumerator->Release();

    deviceEnumerator = NULL;

    IAudioEndpointVolume *endpointVolume = NULL;

    hr = defaultDevice->Activate(__uuidof(IAudioEndpointVolume),

    CLSCTX_INPROC_SERVER, NULL, (LPVOID *)&endpointVolume);

    defaultDevice->Release();

    defaultDevice = NULL;

    // -------------------------

    float currentVolume = 0;

    endpointVolume->GetMasterVolumeLevel(&currentVolume);

    //printf("Current volume in dB is: %f\n", currentVolume);

    hr = endpointVolume->GetMasterVolumeLevelScalar(&currentVolume);

    //CString strCur=L"";

    //strCur.Format(L"%f",currentVolume);

    //AfxMessageBox(strCur);

    // printf("Current volume as a scalar is: %f\n", currentVolume);

    if (bScalar==false)

    {

    hr = endpointVolume->SetMasterVolumeLevel((float)newVolume, NULL);

    }

    else if (bScalar==true)

    {

    hr = endpointVolume->SetMasterVolumeLevelScalar((float)newVolume, NULL);

    }

    endpointVolume->Release();

    CoUninitialize();

    return FALSE;

    }

  3. Hi guys again!

    If you sometime read the text above which I wrote , I just wish to say that I managed to compile the source code which as a header file uses the "functions.h". The trick was to use Visual C++ instead of DEV C++.

    Anyway, tanks, you helped me!

    Regards!

  4. Hi guys!

    I've red your discussion about possibility of changing system sound using the programs which you have written, but when I tried to compile it on my computer, or to download them from the links you had been posted, some problems rose up.

    Can anyone help me? I have the similar problem like Fishmonger had. :)

    Regards!

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