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Laska

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Posts posted by Laska

  1. Hey digip, thanks for the link! Seems the authors of this tool were forced

    to remove rmpte support in their successor flvstreamer. bummer :/

    I have a feeling I might just miss some token or SWF player check (like location

    or size of the SWF) as the handshake with the calculations 'seems' to work already

    in the old version.

    but maybe rtmpdump does not recognize all command bytes yet, or Adobe changed

    something.

    I'm still trying to understand the source and all possible -options of this tool

    to rule out I just forgot some parameters in the command line ;)

    At least I found some (maybe incomplete) documentation and linked it in the first post.

  2. Hey guys, it all started yesterday when I thought it would be no big deal to dl some mp3s from myspace.

    woah, I was wrong. It seems myspace.com switched to an 'RTMPE' protocol for their mp3 streams.

    You can use an url catcher or this premade script (http://foxylion.xail.net/myspacedump/) to capture the direct rtmp link

    let's parse http://www.myspace.com/feverray for a test. the first track 'When I grow up' would be

    rtmpe://akafms-music02.myspacecdn.com/ondemand/mp3:137/std_3f3e6f2962504f8daebeba6df6b833df

    now I tried with a tool called rtmpdump 1.6 (sources & binaries here), console output says:

    rtmpdump.exe -r rtmpe://akafms-music02.myspacecdn.com/ondemand/mp3:137/std_3f3e6f2962504f8daebeba6df6b833df -o "When I Grow Up.flv"

    DEBUG: Parsing...

    DEBUG: Parsed protocol: 3

    DEBUG: Parsed host : akafms-music02.myspacecdn.com

    DEBUG: Parsed app : ondemand

    DEBUG: Parsed playpath: mp3:137/std_3f3e6f2962504f8daebeba6df6b833df

    DEBUG: Setting buffer time to: 36000000ms

    Connecting ...

    DEBUG: Protocol : RTMPE

    DEBUG: Hostname : akafms-music02.myspacecdn.com

    DEBUG: Port : 1935

    DEBUG: Playpath : mp3:137/std_3f3e6f2962504f8daebeba6df6b833df

    DEBUG: tcUrl : rtmpe://akafms-music02.myspacecdn.com:1935/ondemand

    DEBUG: app : ondemand

    DEBUG: flashVer : LNX 9,0,124,0

    DEBUG: live : no

    DEBUG: timeout : 300 sec

    DEBUG: Connect, ... connected, handshaking

    DEBUG: HandShake: Client type: 06

    DEBUG: HandShake: DH pubkey position: 1215

    DEBUG: HandShake: Client digest offset: 410

    DEBUG: HandShake: Initial client digest:

    BE 6E A7 30 2C F8 D9 74 B3 D2 10 94 56 12 39 9B 79 62 AA 24 EF 91 21 78 6E 53 C8

    88 2D FB 0F 4C

    DEBUG: HandShake: Type Answer : 06

    DEBUG: HandShake: Server Uptime : 387834394

    DEBUG: HandShake: FMS Version : 3.5.1.1

    DEBUG: HandShake: Server DH public key offset: 90

    DEBUG: HandShake: Secret key:

    C5 F3 E5 7A 7C 00 9F 9C BA CA 11 9A 89 67 FD 06 19 B2 D0 E1 1C 2E C4 01 BD 2E 58

    F7 51 DD 33 F8 E9 B8 CE F5 D2 80 7B D1 C2 54 42 44 34 18 74 3D DE D8 4A C5 DC 7

    4 75 F3 10 BF 21 AB 35 3E BF 56 D0 55 72 C5 26 80 F1 7D 18 99 2C 71 6A 0E 78 06

    76 81 41 A7 E1 B2 47 B7 1E 86 54 64 D1 B8 E6 AF 71 28 03 53 9D ED 5A 83 EF D7 2D

    2B FE 38 5A 50 7D D5 D6 12 CF EC 75 72 5D 26 4F D5 00 CE 2D BC

    DEBUG: RC4 Out Key:

    54 39 6F C4 B1 2E 4F E0 A0 81 AB 1F 73 E0 82 0E

    DEBUG: RC4 In Key:

    76 7D B7 A2 A7 66 C6 5B 85 33 A1 8F A2 33 F6 B7

    DEBUG: HandShake: Client signature digest position: 410

    DEBUG: HandShake: Digest key:

    46 80 B3 67 87 5C 0B 9D 77 45 A4 51 D8 E7 53 55 B5 8F 7D E0 B5 67 62 09 F6 AD 08

    00 83 96 A1 31

    DEBUG: HandShake: Signature calculated:

    54 F6 29 26 ED 0E 17 13 76 88 5D 57 0E 0F 4D CC E0 74 41 EB 68 1F 65 63 BD 3B 9C

    CC F0 0D 13 DF

    DEBUG: HandShake: Server sent signature:

    54 F6 29 26 ED 0E 17 13 76 88 5D 57 0E 0F 4D CC E0 74 41 EB 68 1F 65 63 BD 3B 9C

    CC F0 0D 13 DF

    DEBUG: HandShake: Genuine Adobe Flash Media Server

    DEBUG: HandShake: Calculated digest key from secure key and server digest:

    C8 0F 93 6B 1F BA D6 23 1F C3 29 91 EA B3 B7 4E 43 07 55 B2 0B AE 24 77 E4 9F EA

    6A 41 D1 B8 EE

    DEBUG: HandShake: Client signature calculated:

    37 15 50 92 28 C6 80 B1 22 D0 01 78 A2 09 40 1B 15 43 A1 FB 24 C8 B5 DF 5E D1 EA

    77 54 3C 0C D0

    DEBUG: HandShake: Handshaking finished....

    DEBUG: Connect, handshaked

    Connected...

    Starting download at 0.000 KB

    DEBUG: GetNextMediaPacket, received: server BW

    DEBUG: GetNextMediaPacket, received: client BW

    DEBUG: HandlePing, received ping. type: 0, len: 6

    DEBUG: GetNextMediaPacket, unknown packet type received: 0xf0

    ERROR: ReadN, RTMP recv error 10060

    ERROR: ReadPacket, failed to read RTMP packet header. type: 5

    Closing connection... done!

    Well, I know next to nothing about network protocols (I'm more into openGL gfx stuff ;)),

    so I don't quite get what's going on here. I see rtmpdump tries to calculate some kind of

    fake signature to establish a handshake. But where are these DH and secret keys taken for

    the calc from? is there more than one RTMPE format? Has anybody any good links to some

    documentation about RTMPE/RTMPTE?

    Do I also need some kind of session ID token before the dl starts?

    Do I need something more from the SWF player which normally hands over the .mp3 link (like some

    logic check)

    Can I just override the first unrecognized packet and capture a length of say 4 mb incoming

    data (if I don't know about how to calculate the filesize) or does 0xf0 mean the connection

    was terminated?

    Thanks for any input and help on this!

    Laska

    update: for those interested, I finally found some documentation here

    http://lkcl.net/rtmp/RTMPE.txt

  3. hey Steve8x, great work! (I hope ;) couldn't test this yet because I can't resolve the dl url)

    I had no idea they use a token. :/

    Can someone do me a fav and upload the complete src and binaries on some reliable host, like rapidshare or something? thanks a lot!!

    Laska

    _____________

    Update: wooooha! downloading hq mp3s from myspace.com turned out to be a massive challenge :huh:

    see http://hak5.org/forums/index.php?showtopic...t=0#entry138228 for more information.

    If I had know this before I would have done something else, now it's too late ;)

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