horseracingarchery Posted January 15 Share Posted January 15 Hey My DELAYs seem to not be working properly. If i, for example have DELAY 1000 in my code, execution stops for 2000 milliseconds instead of 1000. Can someone tell me what the problem is / how i can fix it? Quote Link to comment Share on other sites More sharing options...
dark_pyrro Posted January 15 Share Posted January 15 Haven't experienced that before. Also difficult to say without knowing what the rest of the payload does. Quote Link to comment Share on other sites More sharing options...
horseracingarchery Posted January 15 Author Share Posted January 15 DELAY 2000 GUI r DELAY 200 STRINGLN notepad DELAY 100 STRING 0 DELAY 1000 STRING 1 DELAY 1000 STRING 2 DELAY 1000 STRING 3 DELAY 1000 STRING 4 DELAY 1000 STRING 5 This is the entire payload. Quote Link to comment Share on other sites More sharing options...
dark_pyrro Posted January 16 Share Posted January 16 If you have a verified timing and the delay isn't exactly 1 second per "DELAY 1000" then I'd suggest creating a support ticket and report the fact. Quote Link to comment Share on other sites More sharing options...
Korben Posted January 16 Share Posted January 16 DELAYs have never been an exact science (the original & the new duck). The reason why is because the ducky does not use a clock to calculate these things; it is simply waiting a number of cycles which are controlled by the host computer. In MOST cases DELAY 1000 is very close to 1 second - but as I mentioned above - this is a process driven by the host and thus can very accordingly per target machine. For the same reasons, different ATTACKMODES may also vary timing depending on the host as well. The procedure to fix is simply adjust the delays accordingly to achieve the desired performance on the machine you're testing on. Hope this clears things up. Quote Link to comment Share on other sites More sharing options...
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