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PS1 Files


Kex

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Posted

Im quite new to the USB Rubber Ducky, readed the documentation and everything but still dont get how to use inject.bin, payload.txt, and ps1 files all together from payloads

Posted

You have to be a bit more detailed about it all. What part of how you use the file types mentioned do you not get? How the inject.bin file should be handled is in the docs (on several places). Regarding ps1, you have to be more specific about how you want to use it and where you intend to source it (from the Ducky storage, from the target, online, etc).

Posted
14 hours ago, dark_pyrro said:

You have to be a bit more detailed about it all. What part of how you use the file types mentioned do you not get? How the inject.bin file should be handled is in the docs (on several places). Regarding ps1, you have to be more specific about how you want to use it and where you intend to source it (from the Ducky storage, from the target, online, etc).

Im looking to test a Dropbox script using ps1 but not sure how to use it with inject.bin

Posted

What script? Some of the ones published on the Hak5 GitHub? If so, link to it. Makes it much easier when trying to help knowing exactly what we're talking about.

A general workflow can be; Grab the content of the payload.txt file and enter it in PayloadStudio. Use PayloadStudio to encode it to an inject.bin file. Copy the inject.bin file to the root of the Ducky storage. Also provide any additional files (such as ps1 files) so that they are available to the Ducky in a way that the payload is specifying.

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