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Is There A Virtual DuckyScript "Tester?"


Scout

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So I am in love in DuckyScript and bad USBs, but I my least favorite part of the workflow is having to take my script, compile it, plug it into the bad USB, and then plug the USB into the PC. Then if I need to make a change I have to pull it out, remove the card, put it into an adapter, plug it into a PC, and then re-edit it. 

Question: is there any 'virtual' environment that I can edit my DuckyScript and then just click "run" to have the script run as if I had plugged it into the PC? This would be for debugging and rapidly testing DuckScript playloads.

Anyone know of tools? Or a better workflow? 

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