Pwnd2Pwnr Posted September 4, 2012 Share Posted September 4, 2012 So, here it goes. Is there a program that tells the host that another player is drastically slowing down the game? I know wireshark picks up packets, but to pinpoint the bad connection/lag switch and to send a request to stop to the transmission the player that has a latency of 3 seconds (exaggeration) because he is using a magic jack to play XBL? I know this borderlines the ToS, but this is merely a question. If it should be in violation, THIS WAS A DUMB IDEA/QUESTION AND NO, YOU CAN NOT! (I blame those bastards who make programs that screw shit up, I am a legit player, but lagging is the NUMBER 1 CON of online gaming.) So, if there is hope, what the hell is it, because I don't have time to craft packets in the middle of a snipers map, let alone put my controller down. Quote Link to comment Share on other sites More sharing options...
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