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Do you code?


blizz

Do you code?  

142 members have voted

  1. 1.

    • Yes
      60
    • No, but I want to learn it
      14
    • No and I won't you damn geeks
      0


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The problem with that for me is that I got tought coding in a classroom. I didn't use any online resources, and have no reason to look at them anymore.

The only programming language I tought myself using online resources are PHP and perl. When you go through these, keep in mind that I considered these both excellent tutorials, but might still be hard on the complete newbie because the whole concept of programming is new to them. I.E. YMMV.

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I'm studying Computing at 6th Form school. My teacher said that alot of Universities like Delphi/Pascal as it is very strong platformed. Or something like that. So that is what we are learning. I am also learning C++ in my own time. And I know how to code HTML, PHP and CSS, even thought they are Markup languages and the like, lol. So yeah, if you're planning to go to Uni for Computing, our teacer suggests Pascal/Delphi! :)

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This is a little different, but certainly falls into the catergory of coding, and hacking (in the original sense of the term) in general.

Sometimes I love coding, and sometimes I hate it...but I mostly stick to the microcontroller world. ASM is very powerful in this manner, but there are lots of higher level compiler and interpreters. I am currently working with the Propeller chip from Parallax...it has 8 32-bit processors in one chip that safely run at 80MHz each, but I've had them up to 160MHz with no heatsinking, and it wasn't even warm to the touch. Parallax developed the thing from the ground up, and it uses 2 languages that Chip Gracey (the inventor) wrote, the Propeller ASM, and the higher-level language called Spin (lol). Each of the 8 cores on the chip (called cogs) have their own video generator, and objects have already been written for keyboard, mouse, VGA, composite video, and a whole lot more. A few are working on an operating system for this chip. Someone has already made a Video game system designed to teach beginners how to code video games.

The main reason I bring this up is that the support for the chip is amazing, and the company has a complete open-source outlook, as all of the software is free, free code examples, and free support. The only thing to pay for is the hardware, and you can get away with $25 for the chip and a few dollars worth of components to get it up and running.

Check it out:

Propeller's product page:

http://www.parallax.com/propeller/

Support forums (gives you an idea of what people are working on/have done already)

http://forums.parallax.com/forums/default.aspx?f=25

Hydra forum post:

http://forums.parallax.com/forums/default....25&m=131973

Hydra wiki:

http://en.wikipedia.org/wiki/Hydra_Console

Slowly drifting back towards being on-topic, Spin is a very easy language to learn, and getting started with it is no problem, and a great introduction to OO programing as well...be warned though, the designers didn't want to go with the traditional approach of things, they took the aspects that they loved from languages they were familiar with (Delphi, etc.) and added features they wish they had.

I have a blast with this stuff.

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Check it out:

Propeller's product page:

http://www.parallax.com/propeller/

Support forums (gives you an idea of what people are working on/have done already)

http://forums.parallax.com/forums/default.aspx?f=25

Hydra forum post:

http://forums.parallax.com/forums/default....25&m=131973

Hydra wiki:

http://en.wikipedia.org/wiki/Hydra_Console

That looks cool. I'm gonna check it out.

BTW, where does that crazy video in your avatar come from? :)

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