Badmanh Posted December 9, 2008 Share Posted December 9, 2008 Hey, i live with 4 people and it's come to our attention that we need a centralized home network, many of use have had hard drive issues etc, well i wont bore you, lets get down to the "meat" of what i need.. We need a centralized gaming server, basically I'm gonna run a windows server 2008 machine with a Dual Quad Xeon, and ten gigs of ram, and 2x 2GB Radeon HD 4850. The users will be connected via mutli gige switches, the users desktops will connect to the server with the games on it. C:\ will be locked (so they can't fuck around etc) And the server will have the following drives H: I: :L all being on an NAS server connected via a gig-e switch. The users will have a start up batch script which configures this and sorts out the permissions etc. How reliable would this be? e.g having a 'BASIC' gfx card on the client, and a much more powerful one on the server. Look forward to your replies! -badmanh. (Hope I'm not being to vague) Quote Link to comment Share on other sites More sharing options...
Sparda Posted December 9, 2008 Share Posted December 9, 2008 4 people need a gaming server that is going to cost £4000? Why?! Quote Link to comment Share on other sites More sharing options...
Badmanh Posted December 9, 2008 Author Share Posted December 9, 2008 Money isn't an issue, i would rather have everyone on a centralized server, I'm fed up constantly fixing, upgrading, reinstalling, and them complaining that there mainstream pc's aint adequate enough. Quote Link to comment Share on other sites More sharing options...
Sparda Posted December 9, 2008 Share Posted December 9, 2008 I'd ditch the graphics cards, they aren't going to help any thing. The Xeons are also way over the top for what you need. Get a quad core Core2 or Core i7 for the same price or cheaper. 3 hard drives? Put them in RAID 5 with the forth as the boot drive. Take a image of the boot drive put it on the RAID. Running games off the server over the network is asking for trouble. By all means put the installers on the server, don't run them from there. 10GB of RAM? Unless you are running every single game server all the time this also seems over the top. Also, 10GB is a obscure number for memory, computers love the numbers 2, 4, 8, 16, 32 and so on. That is assuming you are using a 64bit operating system. Server 2008? Seems unnecessary, XP Pro will do what you need it to do. Quote Link to comment Share on other sites More sharing options...
VaKo Posted December 9, 2008 Share Posted December 9, 2008 Are you going to actually run games on this machine? If you are, its not going to work like you think it will. Quote Link to comment Share on other sites More sharing options...
aeturnus Posted December 9, 2008 Share Posted December 9, 2008 Are you going to actually run games on this machine? If you are, its not going to work like you think it will. Yeah, I don't think I really understand what he's hoping to accomplish with this. I have some ideas about what he's hoping to accomplish, but they're really too silly to suggest. Quote Link to comment Share on other sites More sharing options...
Ingo Posted December 9, 2008 Share Posted December 9, 2008 So you are trying to make "gaming server" that will actually run 4 copies of games for your terminals? Quote Link to comment Share on other sites More sharing options...
VaKo Posted December 9, 2008 Share Posted December 9, 2008 Games running in a TS session. Lol. Quote Link to comment Share on other sites More sharing options...
gEEEk Posted December 9, 2008 Share Posted December 9, 2008 2x 2GB Radeon HD 4850. ?!?! Unless you're gonna run Crysis at full high in listen mode this is completely and totally useless. Quote Link to comment Share on other sites More sharing options...
Badmanh Posted December 9, 2008 Author Share Posted December 9, 2008 I was hoping to run the actual games for the users ON the server, and have the physical PC to connect to the server and run the games, i was just wondering if i can be done, if not then heh, ill just use the NAS for backups. And i know Windows server Edition doesnt have directx support, but i read somewhere that you can mod it to run directx.. Quote Link to comment Share on other sites More sharing options...
gEEEk Posted December 9, 2008 Share Posted December 9, 2008 I was hoping to run the actual games for the users ON the server, and have the physical PC to connect to the server and run the games, i was just wondering if i can be done, if not then heh, ill just use the NAS for backups. So what you are trying to accomplish is that you want 4 terminal computer to access this server and run the games from there.. :( Quote Link to comment Share on other sites More sharing options...
Badmanh Posted December 9, 2008 Author Share Posted December 9, 2008 Yeah, i read somewhere you can enable directx on windows servers, and yeah i know the remote desktop protocol doesnt support high FPS rates, but wont that be different by network booting? Quote Link to comment Share on other sites More sharing options...
Bit Hunter Posted December 9, 2008 Share Posted December 9, 2008 If i get it right no such technology is present at the time, Graphics is a delicate thing, and can only be processed on the local computer. All the technology existing today uses emulated S3 (or similar) card for video on remote location or VM. Plus if you ever get a good graphics card to deliver images to a slave card, you will have major lag. Games are meant to be run on local hardware and not on server not even virtual machine on local computer. Quote Link to comment Share on other sites More sharing options...
WhollyMindless Posted December 9, 2008 Share Posted December 9, 2008 But your server config would make for a sweet GTA4 rig. Crossfire's supported where SLI isn't. Quote Link to comment Share on other sites More sharing options...
Sparda Posted December 9, 2008 Share Posted December 9, 2008 What is interesting is if you ran Linux you could actually do some thing like this. Running three PCI-E graphics cards would not necessarily evenly share the processing power between each client and the same applied to the memory. There is then the small issue of software compatibility. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.