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hillmiester

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You use assembly:

- When size matters a lot

- When speed matters a lot

- While making certain device drivers (not so true anymore)

- For bootloaders

- When school says you're supposed to use ASM. :roll:

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For the original XBox you needed the SDK which was hard to come by (i.e. pay Microsoft a lot of money, or get a ripped release which was at the time hard to find). When you had it you could just develop in MSVC++. Only problem was that the resulting app only ran on chipped XBoxes. To get it to run everywhere you needed to get Microsoft to sign your executable, which again costs a LOT of money.

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Only problem was that the resulting app only ran on chipped XBoxes. To get it to run everywhere you needed to get Microsoft to sign your executable, which again costs a LOT of money.

*cough* softmods *cough* - no seriously I have a cough/cold - in the summer! - LMAO

Oh and you can add Bios code to the Assembler list and pritty much every device no OS exists for no?

Edit Oh and the Xbox softwareis written in C me thinks

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Oh and you can add Bios code to the Assembler list and pritty much every device no OS exists for no?

Not a clue what you're saying here...

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lol. I believe its something to do with firmware on DVDs etc. Not too sure as Im not really interested in this project, just he a mate and asked if I knew anyone who could code and understand assembler. I thought if anyone could code assembler and understand it they could be a hak5 fan :P.

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Why would he have to write it in ASM? Is this some kind of project for school that requires him to write it in pure Assembly?

Here's a good site for information and help on ASM:

http://www.grc.com/smgassembly.htm

If he wants to learn ASM tell him to get a debugger and disassembler such as IDA Pro, and run it on some native Win32 applications and follow some guides from my link on how to write applications in it.

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