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Darren Kitchen

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Posts posted by Darren Kitchen

  1. A few key points to note when using a MicroSD card with the Bash Bunny Mark II:

    Arming Mode

    • Payloads are executed from internal storage only.
    • If a MicroSD card is present at boot in arming mode, it will be passed through to the host.
    • To load payloads, boot the Bash Bunny without a MicroSD card present.

    Payload Modes

    • If the STORAGE ATTACKMODE is active, the udisk will be presented to the target as a mass storage device.
      • In the case that a MicroSD card is present, the udisk presented to the target will be the MicroSD card
      • In the case that a MicroSD card is not present, the udisk presented to the target will be the internal udisk partition.
    • By default the udisk is not mounted on the Bash Bunny regardless of the ATTACKMODE specified.
    • To mount the udisk from the perspective of the Bash Bunny, issue the command `udisk mount`.

    Mounting Considerations

    • The udisk partition — whether internal or MicroSD — can only be mounted on one device at a time.
    • By default in all switch positions the udisk is not mounted on the host (the Bash Bunny itself).
    • The /root/udisk directory will appear blank unless `udisk mount` has been executed.
    • Writing to /root/udisk when unmounted will have no effect on the actual udisk partition.
    • If both ATTACKMODE STORAGE and `udisk mount` are used — unexpected behavior may occur as the partition cannot be handled by both the target and host simultaneously.

    Formatting Considerations

    • The MicroSD card should be partitioned with a single partition formatted with a filesystem appropriate to the target
      • e.g. for Windows targets: FAT32, ExFAT, NTFS
      • e.g. for Mac targets: FAT32, ExFAT, APFS
      • e.g. for Linux targets: FAT32, ExFAT, EXT
    • While the target may support various filesystems, the host (Bash Bunny) currently only supports EXT and FAT32. Additional filesystems (ExFAT) may be included in future firmware versions.
    • Upvote 2
  2. I just wanted to update the thread to point out that the Bash Bunny documentation at https://docs.hak5.org applies to both the original and Mark II devices. Articles have been added specifically for the new functionality of the Mark II. The reset procedure has not changed from the original. We're working with @Driftwood8891to determine what's at fault here as there are no obvious signs from the payload executed.

     

    • Upvote 1
  3. The product, both software and hardware, are done. We have units on our desks. Unfortunately, these are the only units we've been able to make as of yet. The component vendors aren't giving us clear timelines on delivery. Chips that used to have 4-8 week lead times are now "2023?". It's put us in a difficult position, so we are exploring all of the avenues at our disposal to release the Enterprise model ASAP. I understand this is frustrating, and I'll do my best to make updates & communicate as we navigate this industry wide chip shortage situation. Thanks in advance for your patience and understanding. 

  4. I can see you're disappointed. I want to understand your frustration so we can do better. I put a lot into this product and feel that it's the best WiFi Pineapple yet -- both in terms of the hardware and software, and want the experience to be the best it can. I'll see to addressing your concerns:

     

    - Packet injection does indeed work on all 3 interfaces. You can test this with the aireplay-ng -9 command.
    - Gathering WPA2 handshakes is a passive process and does not require packet injection. Handshake capture does indeed work.
    - We have a highly documented module API and went as far as to commission modules for launch by one of the communities best developers. If there is a specific module you want, please let us know and we will put resources behind that.
    - The support for this device has not changed from the last generations of WiFi Pineapple, and you will find us responsive and helpful on the forums, in our Discord, and if you reach out to open a ticket.
    - I believe the videos I've published should get you started with a good understanding of the basics. Otherwise, I'm confident that the user interface is intuitive enough to figure out -- but if there is a specific concern you have please share it, maybe it'll make for a good video topic.
    - Greed? We're make *less* on each WiFi Pineapple generation than the one before because we *increase* the hardware capabilities, not to mention the non-recoverable engineering and software development costs. Over 7 generations now, with each new version, we've added physical radios, increased the CPU power, increased the RAM, increased the storage, refined the UI -- and we've never increased the price.

     

    In short, you get out what you put in. Which is to say that if you constructively bring specific criticism it may be addressed thoughtfully, and you will find us very receptive to making the product and your experience with it better. But broad, emotional, "pretty useless" strokes don't lend to addressing your concerns.

    • Like 2
  5. Initial Setup

    Quote

    I am using hidden Wi-Fi networks to connect to, and somehow that seems causing a lot of problems.

    The OTA installation from the stager (initial setup firmware) does not support hidden and open WiFi networks. It only supports WPA WiFi networks. This is addressed in a forthcoming update.

     

    WiFi Client Mode

    Quote

    Connecting to the network often goes wrong, the system seems to hang.

    This is a known issue related to some WiFi networks on an old firmware (version 1.0.0) which has been solved on subsequent releases.

    Quote

    When it works and the settings are saved, they are forgotten the next time I boot.

    In firmware 1.0.0 the WiFi Client Mode settings were not automatically saved. There was a save button for if you wished to manually save the profile, however we learned that many people were not noticing the save button. On firmware releases after 1.0.0 the WiFi profile is saved automatically.

    Quote

    The worst thing is that in many cases, the system locks and I only get to see '()'

    This bug in the old firmware 1.0.0 was shown when no networks were found and was solved in version 1.0.1 onwards.

     

    PineAP

    Quote

    I used Active scanning to populate the SSID Pool, but decided to clear it. After clearing the pool, the device just seems not to forget about the networks it has found, and even though I am 100% sure there is only ONE network in the SSID Pool, all other network SSID's are broadcast when I enable active mode.

    The Active Mode in PineAP will automatically populate the SSID Pool. If you don't want this feature enabled, you can use Advanced Mode and uncheck the Capture SSIDs to Pool box. 

    There was a bug in the old version 1.0.0 where clearing the SSID Pool did not work correctly, which was addressed in a subsequent firmware update.

    Also, it should be noted that some devices (I can speak from experience on older Android phones) will cache the ESSID from a single BSSID and incorrectly report the network name in the UI. Changing the BSSID (MAC Address) will force the client device to update.

    Quote

    I have tried everything I can imagine to get a client connected to the system, but to no avail. Even though the SSID is broadcast in Active Mode and I connect to it. Forgetting the network on my device and re-connecting from scratch does not help. And yes, I have checked the filtering: the Client Filter is on Deny List which is empty, SSID Filter is on Allow and the SSID I want to use is in the list.

    If you run into this, open the terminal (icon on top-right) and run `logread` -- you will see the association attempts which will include insights on what's happening. Without seeing those logs, I can only speculate as to what's happening between the WiFi Pineapple and the client in question here. 


    Recon

    Quote

    Also, In the Recon menu, I can see a long list of access points, but only very seldom a client connected to them. Only occasionally I see a client connected. This is strange, because I have specifically created a new SSID on the 2,4 GHz band and I am connecting a device to it. Only very seldom this is shown.

    Recon will populate clients associated with access points when data is seen being transmitted between both nodes. The duration of the recon scan will determine how much data is seen, as the dedicated monitor radio will channel hop to see the full 2.4 GHz spectrum.
     

     

    I hope this gives you some insight on these particular issues. Thank you for the bug reports and I am happy to say all of these issues had been addressed. It's posts like these, and the discussions on Discord -- both of which we monitor -- that help us make the WiFi Pineapple better with each release, so thank you for contributing.

    • Like 1
    • Upvote 2
  6. I cannot speak to the kbeflo project you reference as I do not have experience with it - however if you are referencing the Evil Portal module from the WiFi Pineapple repository, I can say that exfiltrating loot from that module to the Cloud C2 server is the same as any other file.

    Example:

    C2EXFIL STRING /path/to/log/file payload-name

    *payload-name is option
    *STRING indicates that the file is ASCII and may be viewed in the browser. Omit for binaries.

  7. If you run the `date` command on both your WiFi Pineapple and the server running Cloud C2 - are they the same?

    You also said that you have your WiFi Pineapple connected both to your computer and your LAN via WiFi, yet you are not providing the WiFi Pineapple with Internet access from the computer. Is this computer connected to the WiFi Pineapple via USB-C also the Cloud C2 server?

    If the WiFi Pineapple disconnects from the Cloud C2 server, does it reconnect after a few minutes?

    What do the server logs on the Cloud C2 server show after the WiFi Pineapple disconnects?

    After the WiFi Pineapple disconnects from the Cloud C2 server, has the date changed, and can it still ping the server running Cloud C2?

  8. Hi!

    Hak5 is proud to announce the second major annual update to our Command and Control platform — Cloud C2.

    Version 3.0.0 introduces Teams Edition with support for multiple users and multiple sites — further enabling red teams and pentest firms to conduct collaborative remote operations from anywhere. With granular real-time Role-Based Access Controls and advanced audit logging, administrators are provided comprehensive and historical insight into every aspect of Cloud C2.

    Moreover, architectural changes pave the way for more frequent releases to take advantage of the rich library of hardware, modules and payloads within the Hak5 ecosystem.

    The new user interface, inspired by the 7th generation WiFi Pineapple, will feel as familiar as it is refined — providing at-a-glance insight and simplified controls on desktop and mobile. We've even introduced some experimental features, such as the 3D Cartographer Recon view for 6th and 7th generation WiFi Pineapple platforms.

    Supported platforms will receive firmware updates — bringing higher performance with lower network throughput. As an example, 6th and 7th generation WiFi Pineapples will benefit from a PineAP engine optimization, reducing CPU utilization from a ~70% to ~3% average, all the while providing faster and more reliable Recon scans.

    Cloud C2 version 3.0 is available today as a free over-the-air update to all Community and Professional users. Installations are now simplified with a unified binary, while dynamic licensing allows you to scale your Cloud C2 instance by upgrading at any time.

    We hope you enjoy this monumental release. Thank you for your continued support, and as always please share your feedback here and from the link within Cloud C2.

    c21.png

    Cloud C2 version 3.0.0 Key Features

    • Introducing Teams Edition
    • Multiple Users
    • Multiple Sites
    • Role-Based Access Control / real-time permission controls
    • Advanced Auditing
    • Single binary for all editions (Community, Professional, Teams)
    • Automatic data migration for upgrades
    • Dynamic licensing enabling edition upgrades without redeployment
    • Avatars for users, sites and devices
    • Refined dashboard adopting style from 7th generation WiFi Pineapple
    • Experimental Cartographer Recon view for 6th and 7th generation WiFi Pineapples
    • Support for WiFi Pineapple Mark VII in addition to all networked Hak5 gear
    • Server side database administration controls
    • Device synchronization status and device state history
    • Command line password recovery option

    c22.png

    You can grab the download via the OTA system once the update becomes available to your Cloud C2 instance (this could take up-to an hour!), or via the Hak5 Download Portal. License upgrades (e.g. Pro -> Teams) will be available fromc2.hak5.org soon.

    Once logging in, existing devices will be unassigned to a site. Add them to the default site by going to Settings > Device Settings > All Devices and then assign them to an available site.

    3.0.1 Changelog

    • Fix an issue where UI license upgrades / reactivation returned error
    • Improved server output and logging
    • Add verbose flag (-v) to show timestamps in log output
    • Add -setLicenseKey and -setEdition flags
    • Improved server performance and stability under high load
    • Default avatars added to migration process
    • Devices will be automatically added to default site on upgrade to 3.X.X
    • Fix a Firefox caching bug that constantly refreshes the UI
    • Various minor UI fixes and improvements
    • Add links to the Hak5 icon library
    • Various improvements to mobile layout
    • Double clicking the server on Windows will now display server usage

    3.0.2 Changelog

    • Fix an issue preventing Signal Owl devices from being opened.

     

    • Like 1
  9. My apologies for the delay. We're very close on Cloud C2 v3.0, which we expected to be releasing today, however we are still in the QA phase and making UI tweaks which have postponed the launch. We are shooting for October 5th. It's going to be an exciting release with some really cool new features so I'm really grateful for your patience as we put the final touches on this release.

    • Like 1
    • Upvote 1
  10. Thanks for the report @drforbin - we can surely take a look at what's going on with the slow down when broadcasting the SSID pool. More details will be required so please post the contents of your SSID pool as well as the debug log which may be found from the help page.

    With regards to throughput, the MK7 should have about the same wireless client mode speeds as its predecessors. The focus has always been on balancing the hardware for its core functionality (identifying devices vulnerable to rogue ap/performing recon/new campaigns). If higher throughput is necessary for your application consider USB Ethernet or tethering/ICS.

    As others have mentioned, the notification about setting time is for your convenience. Clicking the notification will give you the option to sync the time with your browser, or you can wait after connecting the MK7 to the Internet, at which time it will sync with NTP.

  11. Yes, it *could* be a problem *if* someone submits a vulnerable module *and* we accept that module to the repository. Considering this isn't the case, and that this is removed from 1.0.1 and onward, and that we are not accepting modules with vulnerabilities - I don't see your hypothetical scenario playing out. Any information that was obtainable before a restriction was added would provide no benefit to an adversary. Again, thank you for the report, and I don't want to split hairs with you because I believe your intention is sound - however I do not believe a CVE is warranted.

    • Upvote 1
  12. Thanks for reporting this, and I understand you're trying to help. I wouldn't go as far as calling this a vulnerability. That's sort of akin to pointing out that the login page is accessible unauthenticated. There's nothing sensitive in the UI directory that's accessible - for example, the json file you mention is an element of progressive web apps. All of the configuration and loot data are stored elsewhere. As you've determined, after you reported this we removed it from 1.0.1. Again, I'm sure you have the best of intentions but, there's no data leak or pivot. Had there been I would absolutely understand a CVE, but as is I'm a bit perplexed. 

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