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Showing results for tags 'layout'.
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Hi, I spent quite some time fiddling around my BB, plugged on a Macbook with a french layout, I now understand setting DUCKY_LANG to "fr" is not enough, and that I probably have to define a specific language file, but I still get strange results. IN CONFIG.TXT: DUCKY_LANG fr IN FR.JSON (there are lots more lines !): "!":"00,00,25", "=":"00,00,38", IN PAYLOAD: # ISO (European) Apple keyboard ATTACKMODE HID VID_0x05ac PID_0x0273 STORAGE LED ATTACK RUN OSX textedit Q ENTER Q DELAY 500 Q TAB Q TAB Q TAB Q TAB Q TAB Q TAB Q SPACE Q ENTER Q STRING exclamation mark:! Q ENTER Q STRING equals sign:= Q ENTER Q STRING keycode 00,00,25: Q KEYCODE 00,00,25 Q ENTER Q STRING keycode 00,00,2e: Q KEYCODE 00,00,2e Q ENTER Q STRING keycode 00,00,38: Q KEYCODE 00,00,38 Q ENTER Q STRING keycode 00,00,56: Q KEYCODE 00,00,56 sync LED FINISH IN RESULTS : As you can see, the exclamation mark and equals sign are not correctly interpreted, despite the (apparently) correct translation table in fr.json. Any idea? Best regards, S3t3c
Hi, with the Rubber Ducky the default spanish Keyboard layout was wrong(It used to type wrong characters). After searching a lot I found a modified layout that works fine with spanish keyboards (I lost the link where I found it so i cant remember who made it). Bash Bunny uses a different language file than rubber ducky(.properties vs .json) Is there any way to port the rubber ducky es.properties to the correct file for the bunny?(since it keeps typing incorrect things). Thank you
Hi, I'm trying to use a ducky to automate some stuff on a macbook :-) But it has this funky Azerty layout (see image). I encoded it with "-l resources/be.properties" and that worked fine, except for one character: the at-sign "@", this renders as "ë". So I was thinking, maybe I should create a properties-file for this keyboard layout. But how do I do this? Any thoughts?